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Can confirm that Slack has video, following their acquisition of Screenhero


> The article could've done less without the author patting themselves on the back about how amazing their opinions offered were.

You must be new here


burying the *lede


Wait, let me make sure I understand -- you're objecting to his promoting of a business interest on his own blog? By telling a story about he got involved? I dunno about you, but if I had a blog with a gazillion loyal readers, I would promote the hell out of my own projects. What, uh, else is something like that for? I'm with gruber on this


Lovely site, but scroll lag janks so hard it's almost unusable!

Also hardware looks lovely. Any chance it runs something other than Android?


Why is it important that the CMS be open source? Do you want to fork it and develop your own?


Curious to see how Amazon's fork fares.


You're right in terms of the '90s and early aughts, but I believe the commenter is referring to current market conditions. That is, "Apple ended up eating almost all of the profits in the PC market" means since about 2009 or so. Between MacBooks and iPads, Apple claims an outsized portion of the industry profits relative to its market share, as with iPhone.

Somebody correct me if I'm wrong: hasn't Apple seen its Mac line market share grow for something like 26 straight quarters? And, since they're high-end / premium devices (> $1,000), the margins (and therefore profit) are higher (again, like iPhone).


It's hard to get good figures since it's not something they generally break out, but according to some guesstimates from Asymco, Apple took in 5 Billion in revenue and made 1.1 Billion profit in Q4 2012 from selling PCs.

http://www.asymco.com/2013/04/16/escaping-pcs/

This is more than the top 5 Windows vendors combined, and about as much all Windows vendors combined.

Microsoft on the other hand (though interestingly they actually made an overall loss that quarter as they wrote of a 7 Billion company they purchased a few years before) made about 4 bilion revenue and maybe 2-3 Billion profit from consumer Windows sales directly and that's not counting servers, or business licences, or Office each of which is roughly of the same magnitude.

Intel's PC client group took in 8.5 Billion that quarter. Possibly half of that being profit (overall gross margin was 58%.)

So Apple makes a lot of money from PCs, Microsoft and Intel have always made more.

Note that from selling iPhones and iPads Apple recently made more profit than Microsoft, Intel and a few others combined. But for desktop and laptops, Microsoft and Intel have always claimed the vast share of industry profits unless you go out of your way to exclude these two companies from the industry.


It's true, nothing that combines its simplicity, focus, and ease of use. Though fortunately there have been a number of great indie devs who've stepped in to make terrific graphics editing software: Acorn & Pixelmator are among the two best. My personal favorite (and closest true alternative) is Sketch:

http://www.bohemiancoding.com/sketch/


Focus on solving the problem. Ignore distinctiveness. To quote Paul Rand:

"Don't try to be original. Just try to be good."

http://www.logodesignlove.com/paul-rand-video

Design (especially UI) is an exercise in solving problems and designers often arrive at similar solutions. That's OK. What matters is whether the user gets what s/he needs, not whether the UI is memorable. Indeed, the less computer administrative debris, the better. I design for a living and the best success I've had is when the UI gets out of the way of the content and task.


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