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So, answer me this:

If you think "pinch-to-zoom on a mobile device with touch screen" is a reasonable thing to patent so that nobody except Apple can use it on a smartphone, then you would have also had have no problem if:

- Someone patented "tabbed browsing" on a desktop computer[1] and nobody could sell a browser with tabs on a desktop platform

- Someone patented the pull-down list-select control on a desktop computer, and now everyone writing a GUI for the desktop platform would have to come up with their own variation of a list-select control that is sufficiently different from the patented one.

I could come up with many more similar examples, but I'm not at all sure how/whether the above two hit the mark as an analogy for the trick Apple just pulled (because I find all three situations absurd).

Hm, now this makes me wonder, Ableton Live has this truly brilliant way of navigating a waveform/timeline effortlessly to anywhere in both large and tiny zoom scales, it's incredibly efficient and quite intuitive, and I've (so far) never seen any audio editing software that has something quite like it. I wonder if they patented it? It is way more innovative and non-obvious than the "pinch-to-zoom" that Apple grabbed. Also there are quite a number of different but quite obvious ways to navigate a waveform on the same input devices (desktop+mouse, usually) unlike "pinch-to-zoom", which is really the most obvious gesture for zooming on a touch-display.

Because I was thinking of maybe one day coding up a very simple waveform editor, and I wouldn't be satisfied until I at least tried to implement that mode of navigation. Of course as long as I don't sell it, I'm safe from patents right?

[1] just adding that because as far as I'm aware these software/design patents only work because they're coupled to a specific piece of hardware (in the US, that is. for now, thankfully it works a bit differently in the EU)



Addition from what I've read further down the thread, it appears that the patent is about the way Apple implemented pinch-to-zoom, not the feature of having pinch-to-zoom as a gesture for zooming in general.

So that would be where maybe my analogy breaks down. However:

Can someone maybe explain me/us what is exactly so unique and non-obvious about the way they implemented it, then? And yes I did read the patent, or at least an excerpt of it that appeared to explain roughly how any decent programmer would implement such a thing, given an hour to think it over and an OS/GUI API that is vaguely object-oriented and event-based.

I did read that part.

Does anyone have the non-obvious part handy? (for the pinch-to-zoom specifically, as I just want to focus on one thing, this conversation is convoluted enough as it is)


There is no non-obvious implementation here. It is the only reasonable way to implement such a feature on a touch screen.


If you think "pinch-to-zoom on a mobile device with touch screen" is a reasonable thing to patent so that nobody except Apple can use it on a smartphone

I agree that this would be absurd, but I think it kind of misses the point of the case. Samsung pretty clearly copied Apple in a "look and feel" way that goes beyond the particular collection of patents. The patents in the case are just the instruments that Apple used to punish the copying.

There are all sorts of other phones that technically infringe on Apple's patents (and vice-versa), but Apple doesn't seem interested in taking the offensive on these. I think Apple's position is much more about the spirit of Samsung's copying rather than defending any particular technical patent violation. But in order to bring a case, you have to pick out some particular violations rather than argue some abstract notion of "copying the spirit" of the iPhone.


No it's pretty clear that among other things, Samsung is paying damages for violating the "pinch-to-zoom on a mobile device with touch screen" patent. It is also very clearly a bounded part of the claim: if it didn't hold, the rest might still, and vice versa. Assuming your justice system somewhat works, that really should mean that Samsung is in fact guilty of violating this patent.

But so far nobody has really explained what this actually means. You're all dancing around the question.

It's very simple: what is the non-absurd way in which Samsung violated the pinch-to-zoom patent in particular? And please be specific, if you're about to use the word "implementation", I'd like to know what you understand by that term. This is not "Explain like I'm 5".


You've mis-understood my comment. It probably wasn't clear enough. I'm talking about Apple's motivation to bring the case in the first place. It wasn't because of individual technical violations of patents -- lots of other phones violate the patents and Apple hasn't sued. It was the spirit and totality of the copying. But once you decide to sue, you have to pick out the particular patents that will be the legal basis for the suit.

I'm not trying to argue that the patents should have been grated, or that they are a good thing. I'm just saying that they were the particular tools that Apple used to punish a form of copying that went beyond the patents in question.


Will somebody please explain what this means. Does this mean Apple can now sue someone who uses pinch-to-zoom on a touch screen? In other words can Apple now just sue for using pinch-to-zoom without having to build a huge case like it did in this one?


You can't patent the feature "pinch-to-zoom" you can only patent an invention of a method to implement that feature. Thus, samsung could have implemented the feature if they had done it their own way.

For example, Jeff Han demonstrated a similar feature, but his system uses cameras to take pictures of your hands.

Thus both he and Apple could have patented their inventions for implementing this feature.

The idea that these patents cover the rights to use features is misinformation designed to make them look trivial.

Of course they seem absurd- they are made to look absurd to you to get you to oppose patents.

And they are doing this by lying to you about what the patents cover.


Fine. I got that. The patent, however, describes the most obvious and straight forward algorithm to implement pinch-to-zoom on a touch-screen.

Of course you can't (officially) patent algorithms either (unless they're sufficiently technical, like MP3 and LZW).

It seems what you're avoiding to state clearly, is what exactly you believe this patent does cover, then. What is it?

Is it that Samsung shouldn't have used a touch screen on a smartphone if they also wanted to implement pinch-to-zoom? Because that's still absurd.

Really, I asked an honest question, and all you say is that's not what the patent covers and it's disinformation--well I was asking wasn't I? So enlighten us, what is the non-trivial bit that the patent covers??


I did answer your question. Nobody can patent "pinch to zoom" such that nobody else can use it. The question comes from a misunderstanding of the situation and the patent.

I've met this method of arguing before and consider it a trap. "I think its this, prove me wrong!" In my experience, no amount of research on my part will meet the burden of your opinion.

If you want to argue that the claim is trivial, please, feel free to do the research and quote the patent yourself. Your speculation about what the patent covers is not compelling.

Constantly on this page-- and it appears that this has happened 50-100 times, people have asserted that the patent covers the "right" to use the feature and not the invention.

In fact, the entire basis of the anti-patent movement is grounded in that falsehood.

Thank you for acknowledging that it is false, that was my only issue (because debating specific patents applicability is far more technical of a discussion than you can have in an ideologically driven site like this.)


I've read the patent and while you are technically correct, the effect of the patent is to grant them a monopoly on the feature pinch-to-zoom on a smartphone with a touch interface.

The end result is that no one else can implement pinch to zoom on a smart phone.

The patent is also overly broad in that it covers all multi-touch touch screen devices. So that whether I use an infrared overlay or a capacitive screen it is still covered.


No one else can implement pinch to zoom, so what? Is pinching the only way, or even the best way to zoom? It may seem like it is the best and most obvious way right now but that is only because Apple popularized it and made it ubiquitous. In the future someone may (gasp) innovate and come up with a better solution, that would in hindsight seem even more obvious.


Did you read what I was replying to?


And so we leave this discussion without anyone becoming any wiser. Not me, not other people reading this, not you.


I'm not sure about you, but I've seen a fascinating display of apologizing for the patent system. People have been staunchly repeating what it should do as opposed to what is actually happening in practice.

I've also watched a series of curious arguments revolving around the assertion that patent somehow protect small business which are innovation; as if big companies won't dredge up incredibly expensive patents from purchased portfolios to force licence agreements.

I short, I've learned that the average software & design patent proponent really is as disingenuous and intellectually bankrupt as I have suspected... at least this venue.




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